Project:
PulseAudio
Code Location:
Ohloh Project Analysis
PulseAudio is a networked sound server. Features - Module autoloading - Support for more than one sink/source - Good low latency behaviour - Very accurate latency measurement for playback and recording. - Client side latency interpolation - Embedabble into other software (the core is available as C library) - Completely asynchronous C API, complemented by two synchronous variants for simple use in synchronous applications - Simple command line interface for reconfiguring the daemon while running - Flexible, implicit sample type conversion and resampling - "Zero-Copy" architecture - May be used to combine multiple sound cards to one (with sample rate adjustment) - Ability to fully synchronize multiple playback streams
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